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July Devpost: A Rizztastic Next Fest; The Great, The Good, and The Iffy(?!) šŸ–ļø

July 9th, 2026

Helllloooo rizzlers! We posted a ton since last month huh? Though I guess it’s only appropriate, given that it was Pride month and all. Hope you’ve been well and all, yadda yadda, but most importantly- we hope you’ve tried out the updated demo for Rizz Dungeon: Skeleton Key to My Heart (and if you haven’t, that you might now…?) (Or at least wishlist……?? If you want… Blinks at you so cutefully…)

Speaking of wishlists, that’s our THE GREAT news-

Rizz Dungeon has surpassed 70k total wishlists!!!!

That’s amazing! That’s crazy numbers!!!! Seventy thousand people who are interested in our silly, cringey game… that’s more than the people who live in my city, y’know?! Imagining a world where every single person I pass on the street is a Rizz Dungeon fan… woah… Actually, I think I’d get self-conscious really fast…

Anyhow, that’s an incredibly motivating number! We hope to continue to work hard and match everyone’s expectations!

And SPEAKING of working hard, that’s our THE GOOD news-

Many bugs have been slaughtered! (In our game, of course. Most of the team is far too cowardly to hit a cockroach with a slipper.)

We set up a pretty extensive bug catching system, and have been going through everyone’s bug reports thoroughly! A huge, huge thank you to everyone who has reported bugs, whether that be via the feedback form, our Discord (which, if you’re interested- have you joined?), or some other method! We try our best to catch these things pre-release, but we’re obviously only five (5) fellas. With your help, we’ve squashed even the super-scary Sleepover crashing bug- so if you wanted to go on a date with the Bride but just couldn’t for some reason, now’s your time! Here’s a list of some of the big bugs killed, and features improved:

Bug Graveyard

Improvements

Uhm… I don’t have a good transition for The Iffy. Nothing too bad, thankfully~

Basically, as per the latest demo update, save data files need to be manually moved… To clarify, NO DATA IS LOST, Yukon just messed up a few things on the build settings in the hustle of getting the build up for Next Fest. I’ll pass it over to her to explain how to get rizzing again, kya~!!!

How to transfer your demo save file to newer versions of the game!

HEADS UP!!! You only need to do this if you played an earlier version of the game, such as v0.64 and below! New players don’t need to do this.

First, open up an updated version of the Rizz Dungeon: Skeleton Key to My Heart Demo (v0.66 or above) and start a new game. Complete the first floor (you can spam F & space to get through dialogue REALLY QUICK) and use the ladder to head down to the second floor. You should see a saving icon on the top right, and if you do, you can spam through the dialogue, pause, and quit the game. This creates the folders needed where we will be moving our save files into.

Alright, now with the demo closed, pop open your file browser and head to the directory for your operating system:

(Most file browsers have a ā€œGo Toā€ function you can paste these directories into. Oh, and if you don’t see the folders, you might have to turn on the ā€œView Hidden Filesā€ setting in your file browser.)

You should see a ā€œdefaultā€ folder. Open it up, and copy the ā€œdemoā€ folder, as this is your save file.

NOTE: If you do NOT have a ā€œdefaultā€ folder, and instead ONLY have a folder named with a bunch of random numbers, open that folder instead and copy the ā€œdemoā€ folder inside it. This indicates that you have an old save that the modern Rizz Dungeon: Skeleton Key to My Heart Demo cannot read, but will still grant the Demo(n) Bouquet in the full game if transferred.

Now, navigate to a new directory based on your operating system:

Within this folder, you should see a folder named with a bunch of random numbers. Open that folder up, delete everything inside, and paste the ā€œdemoā€ folder in here!

After that, you should be able to just open up the Rizz Dungeon: Skeleton Key to My Heart Demo and play like normal! The game might label your slots as ā€œunregisteredā€, but it should load like normal and once you save a slot again it’ll fix its name.

Hope this helps, and I’m sorry for the inconvenience! šŸ™‡ā€ā™€ļø I’m still learning Godot, but I now have really solid tools, so this shouldn’t happen again in the future!

That's a wrap for now!

Thank you for reading this devpost! It means a lot to us that you're keeping up with our wacky antics! šŸ’š

See yah next time! šŸ‘‹