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June Devpost: its june so we're somehow gayer than usual šŸ“†

June 20th, 2025

Oh wow! It’s the evil gay agenda month etcetera etcetera etcetera. What’s that? All our massive flags in the background? Uhmmm don’t worry about it we’re not one of those ā€œwokeā€ companies lol… haha… hahaha…. lest?

Anyway, hey! If this is your first time seeing us, we’re Snoozy Kazoo, a game dev studio of six guys who make dumb, silly, and fun games! We made the Turnip Boy games– the latest of which we announced last month!– and we’re currently in the midst of making Hobnobbers and Turnip Boy Steals the Mail!

This month, we’re gonna go over our transition (heh) into using new art programs and pipelines!

What’s Snoozy been up to?

In contrast to last month’s massiveeee announcement pool, this month we’ve got less going on publicly! We finished up our Turnip Boy Doughboi Makeship Plush to a smashing success, getting it nearly 200% funded! He’ll be shipping out to people’s homes come late August, so we hope you’ve got your homes ready for him!

As per usual, we’ve been hard at work on Hobnobbers and Turnip Boy Steals the Mail, both of which you should WISHLIST ON STEAM RIGHT NOW!! HERE IS HOBNOBBERS LINK! HERE IS STEALS THE MAIL LINK!!! Please… pleek… pleek…

But that’s more or less all we can say to the public for now! Instead, let’s get to our usual devposting…

What’s this new little program we’re using?

For the vast majority of its existence, Snoozy Kazoo has been using Photoshop. But as new people with different art program familiarities have made their way onto the team and we’ve had to adjust our pipelines to compensate for this-efficiency and ease of use is important in game development, after all! And through this process, we realized… Clip Studio Paint is pretty nice, ain’t it?

Of course, we’re not tossing Photoshop to the side-there are things you can do in it that you can’t do in Clip, and vice versa! Transitioning to involving Clip Studio Paint more heavily in our workflow has allowed for things like ease of 2D animation and the like!

This applies mostly to our development on Turnip Boy Steals the Mail, given that it is a game that requires a great deal of 2D artwork.

It’s simple, but let’s go through our process!

First, we sketch out the ideas!

Our art director, Jen, created a lovely little set of cubes! These cubes are carefully shaped to account for jump height in game, and be easy to generate levels with!

Debug cubes!

These cubes can then be re-arranged to varying heights to test out obstacle difficulty…

More debug cubes!

Even more debug cubes!

But of course, they’re not going to be in the actual game itself. Turnip Boy’s world holds a lot more angles and curves than is appropriate for these guys! These cubes are simply used as a guideline for our next step… sketching out obstacles!

A work in progress view of all the obstacles!

See how all these objects are laid out neatly on a grid?

After Jen sketches stuff out, it goes to lil’ ol’ me, Kiki, to do the lineart as well as coloring!

A zoom in on several of the obstacles.

Where’s the coloring bit? Ah well… you’ll have to wait for the full game for that :]

Obstacles aren’t the only trouble you’ll be facing in the game, of course- there are plenty of little skittering fellows about that want to cause trouble for our perfect little boy. It’s only through Clip’s animation system that we’re able to follow a similar process to our obstacle cycle- though with admittedly far more frames!

And that’s all on the dev side!

Before we say goodbye, here’s one extra WIP treat of one of our favorite guys :]

a RAT!!!

Q&A!

Time to answer some questions from the community!

demmy :) asks: "what is turnip boy's gender?"

Kiki: Turnip Boy is a genderfluid femboy! Yippee!

Margoon asks: "I am big fan of your games! My big question for you: what is Turnip Boy’s favorite pizza topping?"

Yukon: Pineapple! and yes, he is eating Foodfolk!!!

Anonymous asks: "So i was- NEW TURNIP BOY!??! WHAT?? Well, in that case my question is whether you guys think there will be more Turnip Boy games after this one. I absolutely love the little guy and it would be a shame if this is the last one."

Yukon: Turnip Boy’s adventures aren’t over just yet! Remember, there is a day gap in the timeline in-between TBCTE & TBRAB, and a lot can happen to Turnip Boy in a day! c:

That's a wrap for now!

Thank you for reading this devpost! It means a lot to us that you're keeping up with our wacky antics! šŸ’š

Have any burning questions for us? Subscribe to our newsletter and reply to any of our emails, and we might answer it in a future post!

See yah next time! šŸ‘‹